Valorant Champions[ Frag — Die ]
Overview
Every storyline, over time
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On the brinkEscalatingAliveBuildingResolvedThicker is hotter · past the red line is projected
All storylines
17 arcs · by heatSuperteam in a Slump
Following
Over
100
The Last Slot
Following
Resolved
100
Americas Domination
Following
Resolved
90
Last Hopes
Following
Over
90
End of an Era
Following
Resolved
79
People Who Moved
Following
Over
55
The Peak
Following
Over
50
Regional King, International Choker
Following
Over
29
The Leviatán-Shaped Hole
Following
Over
13
Title Defense
Following
Over
5
The Group of Doom
Following
Resolved
5
China at Home
Following
Over
5
First Timers
Following
Over
5
Always the Bridesmaid
Following
Over
5
The Turnaround
Following
Over
5
Reverse-Sweep Scar Tissue
Following
Over
5
Never Out of Groups
Following
Resolved
5
Teams
Group A
Group B
Group C
Group D
Karmine Corp1–2 · Seed 1
70People Who MovedThe Group of DoomFirst TimersThe Turnaround
Nongshim RedForce2–3 · Seed 2
105Last HopesThe Group of DoomFirst TimersReverse-Sweep Scar Tissue
NRG3–2 · Seed 3
155Americas DominationPeople Who MovedTitle DefenseThe Group of Doom
Xi Lai Gaming0–2 · Seed 4
10The Group of DoomChina at Home
How to read thisOne river per story. Thickness is heat, computed nightly from beats, cast still alive and attention at the source. Rivers are born when a story enters and end when it resolves or dies. Every story is drawn. A river born mid-tournament opens from a point; one that has ended pinches shut with a mark. Order is fixed by birth so a river stays where you left it.